designer. thinker. programmer.
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3D Modeling & Rendering

Rhino + Solidworks

 

Part 1: Rhino

 

Van Gogh in 3D

This project turns Van Gogh's bedroom into a Virtual Reality space using the Rhino modeling software.

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The Process

Objects in Van Gogh’s painting have asymmetric shapes and curvy contours, which traditional 3D modeling commands are not good at. So the processes of shaping the NURB surfaces have to be creative.

1. Form Study

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2. Lighting

Drop shadows are absent in the work, because they can create dark areas in the scene and interrupt the original color compositions that Van Gogh intended.

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3. Color & Texture

The interplay between colors are very important to the overal perception of the work. So I used many painted textures from the original painting and mapped them on the corresponding objects.

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4. Make Changes

As the first "visitor" to Van Gogh’s virtual bedroom, I ate the bread on his plate and left him a “thank you” note.

I also updated some pictures on his wall, replacing landscape pictures with portraits of three of my favorite conceptual artists in Ready-Made, Spatialist painting and system-inspired installations.

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Final Result

 
 
 

Modeling Experiments

 
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Other Rendering Practices

 
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chair-01.jpg
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Part 2: Solidworks

Thank you!